Developers of Lance A Lot

A GLORIOUS party game about rivalry and rocket jousting.

Rocket Hammer

An independent game studio based in Skövde, Sweden.
What makes us different?

The fact that we actually care about the player.

In all honesty, we would rather cancel a mediocre game outright than to charge for something that we are not proud of. Why? Because we want Rocket Hammer to become a brand that represents quality, and a company that people can respect.

We feel this way because we are tired of how the industry keeps exploiting players for short-term profits. Rushing out overpriced DLC, tricking people into pre-ordering broken games, dividing the community with map packs, hero rotations and sometimes even relying on sheer pay-to-win to ruin the fun. Such practices will not be found in our games.

We are in this for the long haul. We will not burn our reputation for short-term profits. Neither will we put ourselves in a position were outside forces – publisher, investor or otherwise – can dictate what we should or should not do.

Our strong beliefs apply to the workplace as well. We do not crunch, we do not rush and we do not compromise on quality. Why? Because we actually care.

Our Team

Rasmus Hofréus
Rasmus Hofréus
CEO & Designer
Erik T. Forsberg
Erik T. Forsberg
Programmer
Tobias Forsling
Tobias Forsling
3D Artist
Anton Ehn
Anton Ehn
3D Artist
Johannes Palmblad
Johannes Palmblad
Art Director
Double Trouble Audio
Double Trouble Audio
Freelance Audio & Music
Niklas Bergwall
Niklas Bergwall
Freelance Animation & VFX

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